Closed Hayden-Elliott closed 5 days ago
After investigation, wasnt working before the given merge either, may be related to changes in Inventory display since
Doesn't look to be caused by that after commenting out updates, continuing investigation
Error found, in PlayerActions some old cod meant to freeze player on some interactions became uncommented, was trigger event in KeyboardPlayerInputComponent that messed with movement. Submitting fix, just commenting out trigger
Description
On picking up item from tree, game significantly lags and ultimately freezes
How To Reproduce
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Expected Behaviour
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Screenshots
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Additional Context
Occurred after attached merge, changing how player sprite is updated when holding item: https://github.com/UQcsse3200/2024-studio-3/pull/225
Suspected error caused by this merge due to known functionality of other interaction components from previous main versions
Temporary Fix
None at present