UQdeco2800 / 2021-ext-studio-1

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Map Generation #10

Closed SreehariRamesh closed 3 years ago

SreehariRamesh commented 3 years ago

Description

Task: Map Generation(#1). Feature: Designing and building the map (bridge) for the overall game.(#2)

On starting a level, the game will generate a random, procedurally-generated map, i.e., our team will work on the overall map structure for the game. This will be a 2D multi-lane rainbow bridge (Bifrost) which will help other teams with the foundation to a add their features e.g. obstacles and power ups, for an intense, addictive and interactive play. Our team will design this bridge for the character to run and attain their achievements while trying to win by avoiding/destroying enemies.

Example (optional)

Dependencies

NONE, as it provides a basis for other teams and the game to be developed upon

Milestones

List of steps that need to be completed for this task.

Documentation

Member

uqnjain commented 3 years ago

The ticket looks good. Make sure you keep it up to date with your progress. I look forward to your documentation!