UQdeco2800 / 2021-ext-studio-1

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Player Interaction Feature Ticket #5

Open Sirius7777 opened 3 years ago

Sirius7777 commented 3 years ago

Description

Task: Player Interaction. Feature: Player Interaction in the Game

This task will determine the player's interaction in the game. Basic interaction methods can include attack, destruction, defense, construction and placement. The way of interaction may change according to the game mode. For example, players will be allowed to attack enemies or place obstacles and traps (SPRINT 2 Onwards) to interfere with them. Destruction allows players to use props to destroy obstacles.

Example (optional)

Sprint1

Dependencies for sprint1

Milestones for sprint 1

List of steps that need to be completed for this task.

Completion Deadline: Aug. 31

Documentation for Sprint1

Sprint2

Dependencies for sprint2

Milestones for sprint 2

Documentation for Sprint2

Member

uqnjain commented 3 years ago

Please remove text that was a part of the template and add your own description (under Dependencies). You could try and be a little more specific about interactions. For instance, how will they attack (punch with a hand/ kick)?

manavvbahl commented 3 years ago

Enemies team. guys just wanted to confirm that we shall remove the enemy interaction part from our milestone ? since we have agreed upoun it from todays studio. Enemies team will be working on designing and creating enemy entities. and movement (for further sprints ?).

uqnjain commented 3 years ago

Could you please separate your sprint 1 and 2 dependencies?

LinzichangDing commented 3 years ago

dependencies updated

manavvbahl commented 3 years ago

Hey guys wanted to confirm that since you are the interactions team. You guys will be handling the player-enemy interaction right as we had agreed earlier in the sprints. I am from Enemies team. I was wondering since the player will be able to kill the enemies. Right ?

LinzichangDing commented 3 years ago

Hey guys wanted to confirm that since you are the interactions team. You guys will be handling the player-enemy interaction right as we had agreed earlier in the sprints. I am from Enemies team. I was wondering since the player will be able to kill the enemies. Right ?

yep That's our part. But your team needs to make sure the enemies are disposable