UQdeco2800 / 2021-ext-studio-2

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Team 4 Sprint 4: Task 4 - Design Burn Frame for Magma Collision #453

Open enmmjc opened 3 years ago

enmmjc commented 3 years ago

Description

This task ticket is to design the burning effect of the main character after touching the magma. In order to achieve this design, we need to think about the following points:

Sub Features & Components

Examples

Milestones

Test and evaluation deadline (Oct. 18)

Members

RecklessPotcover commented 3 years ago

Created a frame of Jason burning, also 9 extended frames with buff

main_player_burn_1

main_player_burn_dizzy_1

main_player_burn_health-down_1

main_player_burn_health-limit-up_1

main_player_burn_health-up_1

main_player_burn_hungry_1

main_player_burn_poisoned_1

main_player_burn_recovered_1

main_player_burn_speed-down_1

main_player_burn_thirsty_1

LIU-Evelyn commented 3 years ago

Created a frame of Jason burning, also 9 extended frames with buff - Gold_4 attires: main_player_burn_1 main_player_burn_thirsty_1 main_player_burn_speed-down_1 main_player_burn_recovered_1 main_player_burn_poisoned_1 main_player_burn_hungry_1 main_player_burn_health-up_1 main_player_burn_health-limit-up_1 main_player_burn_health-down_1 main_player_burn_dizzy_1

LIU-Evelyn commented 3 years ago

Created a frame of Jason burning, also 9 extended frames with buff - Original attires: main_player_burn_speed-down_1 main_player_burn_recovered_1 main_player_burn_poisoned_1 main_player_burn_hungry_1 main_player_burn_health-up_1 main_player_burn_health-limit-up_1 main_player_burn_health-down_1 main_player_burn_dizzy_1 main_player_burn_1 main_player_burn_thirsty_1

LIU-Evelyn commented 3 years ago

Created a frame of Jason burning, also 9 extended frames with buff - Gold_2 attires: main_player_burn_recovered_1 main_player_burn_poisoned_1 main_player_burn_hungry_1 main_player_burn_health-up_1 main_player_burn_health-limit-up_1 main_player_burn_health-down_1 main_player_burn_dizzy_1 main_player_burn_1 main_player_burn_thirsty_1 main_player_burn_speed-down_1