Closed default-jamc closed 3 years ago
[23/09] Changelog: Combat sounds was moved to an Extra and Main Menu & Level Music was moved to a Milestone. This swap was made as there is the potential for more enemies to be added into the game yet, and we felt it was more appropriate to create sound effects for an already-completed feature first.
[02/10] Changelog:
Description
Design of movement, enemy and atmospheric sounds provides a more immersive experience for the player, giving character to the world around them. Sound effects relating to UI elements, environmental interactions and checkpoints (eg, winning or losing) will be added into the game. The implementation will involve researching similar genre games to see how their sound design helps to express the environment, before creating our own effects. User testing will determine the suitability of the effects before their final implementation into the game. We endeavour to implement the following sound effects:
Sub-feature / Components
Examples
Milestones
Completion Deadline: Oct. 5
Extras
Documentation
Members