This sprint, our team will focus on gameplay improvement. This will consist of renewed UI within the level itself, or during gameplay, a slight tweak to player jumping to add forward momentum as well, general improvements to player movement for increased flow, as well as possible tweaks to Level 2 and 3 textures and implementation.
Sub-Feature/component
Addition of block textures to Level Editor Implement several elements for the player to interact with that are mapped to other elements
Remaking levels Remaking levels 1, 2, 3, and 4 with the appropriate size compared to player character nd texture blocks.
Improve Movement : Adjusting parameters and hitbox sizes, etc.
Re-format Studio Wiki in Conjunction with Team 1 : Complete Visual overhaul of the wiki navigation.
Dependencies
Jack from Team 1's cooperation and regular communication.
Milestones
List of sub-features you intend to have done and in Master by the end of the sprint.
[x] Main Page re-design in the wiki (Oct. 9th)
[x] Add all block textures to Level Editor (Oct. 12)
[x] Completed Wiki re-format (Oct. 14th)
[x] Improved player movement (Oct. 17)
[ ] Level UI Improvements (Oct. 22)
Completion Deadline: Oct. 21st
Extras (optional)
[ ] Tweaks to level 2 or 3 for texture implementation
Description
This sprint, our team will focus on gameplay improvement. This will consist of renewed UI within the level itself, or during gameplay, a slight tweak to player jumping to add forward momentum as well, general improvements to player movement for increased flow, as well as possible tweaks to Level 2 and 3 textures and implementation.
Sub-Feature/component
Dependencies
Milestones
List of sub-features you intend to have done and in Master by the end of the sprint.
Completion Deadline: Oct. 21st
Extras (optional)
Documentation
Members