Closed Jesseable closed 3 years ago
Added our animated statusEffects to the game. Two are created randomly, one buff and debuff, at the start of each level. They also turn invisible when run into. However the collision size stays the same.
Added our animated statusEffects to the game. Two are created randomly, one buff and debuff, at the start of each level. They also turn invisible when run into. However the collision size stays the same.