More player animations are going to be added. To increase the player experience, more player animations are going to be added. Since we lack player sprites only with armour and some of the sprites with attacked state, it is a priority to add the completed player sprites art design and implement the animation. Also, there is a torch item for the player. In order to complete the ability and the meaning of the torch, we need to design a fuel element for the torch.
Example
Fuel Item: In the darkness, we use the torch as the light source. However, the torch will have life on itself. For the game playability, it is better to add a fuel item into the game. Once using the fuel, the torch will last one more round.
Milestones
[x] Sprite Desing (Oct. 10)
[x] Documented on wiki (Oct. 12)
[x] Animation Implementation (Oct. 13)
[x] Animation testing (Oct.14)
[x] Update sprite design and animation wiki (Oct.14)
Pastebin of the markdown source: https://pastebin.com/cpTQYnWw
Description
Task: Player Animation. Feature: Sprint 4 Team 2: Miscellaneous Polishing
More player animations are going to be added. To increase the player experience, more player animations are going to be added. Since we lack player sprites only with armour and some of the sprites with attacked state, it is a priority to add the completed player sprites art design and implement the animation. Also, there is a torch item for the player. In order to complete the ability and the meaning of the torch, we need to design a fuel element for the torch.
Example
Milestones
Completion Deadline: Oct. 14
Documentation
[Polishing Player Assets] (https://github.com/UQdeco2800/2021-studio-6/wiki/Sprint-4:-Polishing-Player-Assets)
Member