Closed Bluehalomango closed 3 years ago
Everything was working well for me, the new sound effects sound good. Wasn't able to find the animated campfire, was that somewhere in the level?
That's odd, one of the campfires should be directly at the start of level 2. Note, they are extinguished so don't except flames.
Also noticed that you get two extra bandaids each time you enter the safehouse. If that is the case, should the one on the floor of the safehouse be removed?
We'll have to get rid of the spawned bandaid, must have slipped through the cracks.
Not sure if you still have time to add anything new, but was wondering whether there could be a sound effect for the firecracker? Currently it feels a little strange that the explosion is silent.
Currently sounds are low on the priority list so we probably won't be able to create one but it would be good to get.
Everything was working well for me, the new sound effects sound good. Wasn't able to find the animated campfire, was that somewhere in the level?
That's odd, one of the campfires should be directly at the start of level 2. Note, they are extinguished so don't except flames.
Ahh ok that makes sense then, was only looking out for an active campfire. All good then!
Last pull request for us. Main changes are balance and level assets.
Balance Changes
Asset and Layout changes:
log stack, log, fallen tree
Misc Changes
Bug Fixes