Open E-Roderick opened 3 years ago
Please mention here any textures that should be added (or add them yourself), and if you or a team member would be available to work on them. I think decision on whether to work on this by 24/09 studio at the latest.
I've added a lot of furniture entity textures as we will need to start furnishing the map rooms soon.
HAO LIANG TEAM5 GAME _LOOP: I'm designer from team 5 and will help to do the
GAME Textures:
Dining Table Dining chairs Lounge Furniture: Lounge Console (e.g. NES) Bookcase
and music sounds: running sounds effect walking sounds effect and replace the original background BGM
HAO LIANG TEAM5 GAME _LOOP: I'm designer from team 5 and will help to do the
GAME Textures:
Dining Table Dining chairs Lounge Furniture: Lounge Console (e.g. NES) Bookcase
and music sounds: running sounds effect walking sounds effect and replace the original background BGM
Thank you! Please let me know here when you have completed some of them :)
HAO LIANG TEAM5 GAME _LOOP: I'm designer from team 5 and will help to do the GAME Textures: Dining Table Dining chairs Lounge Furniture: Lounge Console (e.g. NES) Bookcase and music sounds: running sounds effect walking sounds effect and replace the original background BGM
Thank you! Please let me know here when you have completed some of them :)
HAO LIANG TEAM5 GAME _LOOP: I'm designer from team 5 and will help to do the GAME Textures: Dining Table Dining chairs Lounge Furniture: Lounge Console (e.g. NES) Bookcase and music sounds: running sounds effect walking sounds effect and replace the original background BGM
Thank you! Please let me know here when you have completed some of them :)
Yes, we finished it, today we had a discussion about the size of the furniture, and now I have pushed my finished de into the main, you can see the images in the furniture file
Hi @s4594749 I noticed you have added the textures into the game (thank you so much!). Could you please upload them here as well (as a comment) just so there is a local collation of all the completed textures, it will also help when you link this issue to your sprint reflection. Thanks!
I noticed that #98 has a new title mentioning floor and wall design as well. If any of the floors/walls you want to add are in this list, could they be documented as well, please.
I will try make some 'tile' textures for flooring.
Junxiang Wang designer from team 2 GAME Textures: Bathroom: toilet, bath tub, sink and mirror, bin, shelf, tower hanger Others: Nintendo console, stove, side table. related wiki: https://github.com/UQdeco2800/2021-studio-7/wiki/Design-of-Furniture
I will try make some 'tile' textures for flooring.
I've committed some preliminary tile textures
Description
This ticket focuses on the proposal of the creation of a large number of basic textures to better understand game scope, and ease work for Sprint 4. The textures will cover all aspects of the game, but will mainly focus on entities, walls, and floors (tiles). Work on textures should be divided amongst teams, to those that believe they can do more work. This should be a supplementary task, not a focus.
Any textures that are created should have undertaken a user testing process; however, as these textures are mostly for coverage, it is conceivable that the user testing will not be comprehensive.
Textures
Dependencies
Documentation
This should include process ideation and user testing.
Members
To be assigned after discussion.