UQdeco2800 / 2022-ext-studio-1

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Sprint 3 - Team 7 task ticket 2: Design display of win/lose prompt box #133

Open LIU-Evelyn opened 2 years ago

LIU-Evelyn commented 2 years ago

Description

Task: Design display effects of win/lose prompt box (hover, UI etc.), and design display styles Feature: Win/lose Condition for Selecting Traitor: Goal 2

After analysing the feedback gathered from user survey, the basic win/lose condition and display style of prompt box have been determined through the studio. In terms of design, the interaction process will include two sub-features: Win prompt box (if player selects the correct traitor); Lose prompt box (appears twice after player chooses wrong). Therefore, in this task, we will design the image and effect of these prompt boxes.

Example

Dependencies

Milestones

Steps that need to be completed for this task:

Completion Deadline: Sep. 23

Additional goals (If have time)

Traitor will tell the player how to save Atlantis after she/he being expelled: Design a image to display this scenario

Documentation

Member

LIU-Evelyn commented 2 years ago
Win prompt box (Draft) Lose prompt box (Draft)
draftwin draftlose
LIU-Evelyn commented 2 years ago

The initial design idea was to make the win prompt box with the banner to be green to represent victory and successfully complete the select traitor mission. In the part of the content box, the wooden boards and posters are used to create an atmosphere of celebration. On the outside of the content box, there are fireworks, confetti, and coloured streamers to represent the celebration. In the future, our team may optimize this part by adding animation or sound effects to the celebration elements to enhance the user experience.

The lose prompt box's banner is red and also broken(with some gaps), and then the content box below uses a glitch art style to indicate that the selection is incorrect and failed.

Initial win prompt box Initial lose prompt box
WIN1 LOSE
LIU-Evelyn commented 2 years ago

(9.24) Improved the final display after user testing, the details can be found here: Win/lose Condition: Design Process & Guideline

Final win prompt box Final lose prompt box1 Final lose prompt box2
rightBox_final wrongBox_final wrongBox2_final
LIU-Evelyn commented 2 years ago

(9.25) Added corresponding buttons:

Right button Wrong button1 Wrong button2
rightBtn chanceBtn chanceBtn2