UQdeco2800 / 2022-ext-studio-1

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Sprint 4 - Team 7 task ticket 2: Design display effects of transition animations and special effects #192

Open LIU-Evelyn opened 1 year ago

LIU-Evelyn commented 1 year ago

Description

Task: Design display effects of transition animations (how many images, duration etc.), and design special effects (based on scenario) Feature: Improve features based on the win/lose logic and eviction menu: Goal 2

After analysing the feedback gathered from user survey, the basic display logic and style of transition animation/special effects have been determined through the studio. In terms of design, we will design two or three types to present the transition animation as well as special effects and prepare for the A/B testing that we will do in user testing. The interaction process may include: visualize the eviction process and Display the corresponding effects around the prompt box according to the selection result.

Example

Dependencies

Milestones

Steps that need to be completed for this task:

Completion Deadline: Oct. 15

Documentation

Member

LIU-Evelyn commented 1 year ago
The idea and draft of animation process: Process 1 Process 2 Process 3
draft1 draft2 draft3
If it is the correct or wrong selection: Wrong selection Correct selection
draft4 draft5
LIU-Evelyn commented 1 year ago

Based on the idea and draft, we designed the initial image and it will be improved in next stage:

Plan A-1 Process 1 Process 2 Process 3
Metis1 Metis2 Metis3
If it is the correct or wrong selection: Wrong selection Correct selection
transition5 prince4
Plan B-1 Process 1 Process 2 Process 3
transition1 transition2 transition3
If it is the correct or wrong selection: Wrong selection Correct selection
transition5 transition4
motaA0309 commented 1 year ago

After user testing, I further designed the transition animation based on 8 different NPC characters

Doris Process 1 Process 2 Process 3
Doris1 Doris2 Doris3
Heph Process 1 Process 2 Process 3
Heph1 Heph2 Heph3
Metis Process 1 Process 2 Process 3
Metis1 Metis2 Metis3
Nereus Process 1 Process 2 Process 3
Nereus1 Nereus2 Nereus3
Orpheus Process 1 Process 2 Process 3
Orpheus1 Orpheus2 Orpheus3
Prince Process 1 Process 2 Process 3
prince1 prince2 prince3
Zeus Process 1 Process 2 Process 3
Zeus1 Zeus2 Zeus3
Zoe Process 1 Process 2 Process 3
Zoe1 Zoe2 Zoe3
If it is the correct or wrong selection: Wrong selection Correct selection
playerFail prince4

Besides, I also drew the intial design of the background for the transition anmation.

Background Background with the characters
background backgroundFull
LIU-Evelyn commented 1 year ago

The final eviction process after user testing and refining:

Initial background Final background
background transBg

The final eviction process displayed in the game

Find NPC Tie Up NPC
finalProcess1 finalProcess2
Take Away Start Take Away End
finalProcessS finalProcessE
Not A Traitor Be A Traitor
finalProcess5 finalProcess4

More modified details can be found here: Transition Animation and Effects: Design Process & Guideline