Open LIU-Evelyn opened 1 year ago
The idea and draft of animation process: | Process 1 | Process 2 | Process 3 |
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If it is the correct or wrong selection: | Wrong selection | Correct selection |
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Based on the idea and draft, we designed the initial image and it will be improved in next stage:
Plan A-1 | Process 1 | Process 2 | Process 3 |
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If it is the correct or wrong selection: | Wrong selection | Correct selection |
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Plan B-1 | Process 1 | Process 2 | Process 3 |
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If it is the correct or wrong selection: | Wrong selection | Correct selection |
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After user testing, I further designed the transition animation based on 8 different NPC characters
Doris | Process 1 | Process 2 | Process 3 |
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Heph | Process 1 | Process 2 | Process 3 |
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Metis | Process 1 | Process 2 | Process 3 |
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Nereus | Process 1 | Process 2 | Process 3 |
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Orpheus | Process 1 | Process 2 | Process 3 |
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Prince | Process 1 | Process 2 | Process 3 |
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Zeus | Process 1 | Process 2 | Process 3 |
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Zoe | Process 1 | Process 2 | Process 3 |
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If it is the correct or wrong selection: | Wrong selection | Correct selection |
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Besides, I also drew the intial design of the background for the transition anmation.
Background | Background with the characters |
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The final eviction process after user testing and refining:
Initial background | Final background |
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The final eviction process displayed in the game
Find NPC | Tie Up NPC |
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Take Away Start | Take Away End |
Not A Traitor | Be A Traitor |
More modified details can be found here: Transition Animation and Effects: Design Process & Guideline
Description
Task: Design display effects of transition animations (how many images, duration etc.), and design special effects (based on scenario) Feature: Improve features based on the win/lose logic and eviction menu: Goal 2
After analysing the feedback gathered from user survey, the basic display logic and style of transition animation/special effects have been determined through the studio. In terms of design, we will design two or three types to present the transition animation as well as special effects and prepare for the A/B testing that we will do in user testing. The interaction process may include: visualize the eviction process and Display the corresponding effects around the prompt box according to the selection result.
Example
Dependencies
Milestones
Steps that need to be completed for this task:
Completion Deadline: Oct. 15
Documentation
Member