Open LIU-Evelyn opened 1 year ago
Modified the audio format to fit libgdx, and add new sound effects for cluewindow and promptBox. The final version: https://github.com/UQdeco2800/2022-ext-studio-1/commit/91beeee553f13fefbd70cf6a0804e530aa0ca106
Implementation that relate to sound effects have been finished: Related task ticket: Related commit: https://github.com/UQdeco2800/2022-ext-studio-1/commit/786fd01fde45e3495c109d716874e7a38286c807 https://github.com/UQdeco2800/2022-ext-studio-1/commit/5326765583e781afcbe7c5b36130c2138f2b1628 https://github.com/UQdeco2800/2022-ext-studio-1/commit/704fb16908896c0a8113030b8ffc5e9c3888066b
Description
Task: Design sound effects according to situations or actions (pop up the prompt box/clue window) Feature: Improve features based on the win/lose logic and eviction menu: Goal 3
After analysing the feedback gathered from user survey, our team determinded where we should add a sound effect to make the game more "juicy" by collecting the ideas of studio. In terms of design, since there are many elements containing "action" in the eviction menu, such as "select button"; "eviction card"; "mouseover", etc., adding sound effects to too many elements may negatively optimize the user's experience. Therefore, we will only add sound effects to some "actions", such as when the clue window and prompt window pop up.
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Milestones
Steps that need to be completed for this task:
Completion Deadline: Oct. 14
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