Open LIU-Evelyn opened 1 year ago
Step 2: Adjusted the size and position of transition animation https://github.com/UQdeco2800/2022-ext-studio-1/commit/b0558e34876f95df9fede437254ac9f7c376a732
Step 3: Changed the size of the character during the eviction and add animation to the clue window https://github.com/UQdeco2800/2022-ext-studio-1/commit/2dd904ce920c7f8ceeb78ece1d02582e328388cb
Description
Task: Implement the transition animation and match the select action, improve the text display Feature: Improve features based on the win/lose logic and eviction menu: Goal 6
In the current game, players can already experience the complete process of expelling traitors through the eviction menu, and smoothly trigger the win/lose logic associated with it. Whenever a player uses the eviction menu to select a traitor to expel, the corresponding "prompt box" will pop up to show their selection results. However, one of the purpose of the eviction menu is to expel the traitor who caused the continent to sink, and the current interaction flow does not show this process of eviction. So in order to make the game more "juicy", it is necessary to add a transition animation to visualize the eviction process.
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Milestones
Steps that need to be completed for this task:
Completion Deadline: Oct. 17
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