UQdeco2800 / 2022-ext-studio-1

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Sprint 2 - Team 7 task ticket 2: Design display of the detailed eviction card and new window #53

Open LIU-Evelyn opened 2 years ago

LIU-Evelyn commented 2 years ago

Description

Task: Design display effects of detailed eviction cards and information/clue windows Feature: Basic image and sub-feature of Detailed eviction cards: Goal 2

Based on feedback from completing goal 1, the display of detailed eviction cards has been determined through the studio. The interaction process will include two features: move mouse to cards (show the related basic information of NPC); click on cards (pop up a new window to show the related clues). Therefore, in this task, team will design the image and effect of the menu according to this.

Example

Dependencies

Milestones

Steps that need to be completed for this task:

Completion Deadline: Sep. 7

Additional goals

Documentation

Member

LIU-Evelyn commented 2 years ago
In order to let the player discover the extra functions of the card, the mouseover effect of the eviction card is designed. The color of the selected card will be more vivid (highlighted) (right) than the normal card (left). Normal Hover
evictionCard_single card_hover
LIU-Evelyn commented 2 years ago
September 5th: The initial idea of the information/clues window,in order to achieve the dreamy feeling of underwater elements, we set the background of the original window to be translucent: with translucent background without translucent background
information_1 information_2
motaA0309 commented 2 years ago
September 6th: To better fit the theme of the game, some decorative elements have been replaced, such as the addition of starfish, shells, and dolphins. with translucent background without translucent background
informationBox2 informationBox33
motaA0309 commented 2 years ago

September 10th: Some users feel that the translucent window looks too similar to the background, and when the eviction card is added with npc information, it may affect the text display of the clue window (it looks messy). Therefore, we replaced the window with a scroll, and increased the transparency (90%), then made some optimizations. The final design image:

informationBoxFinal
LIU-Evelyn commented 2 years ago

Designed basic info about NPC: Design process