UQdeco2800 / 2022-studio-1

MIT License
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Animate boss enemy character #261

Open Annabel-Kennedy opened 2 years ago

Annabel-Kennedy commented 2 years ago

Description

Task: [Animate boss enemy character]() Feature: Save Game, Multiple Difficulties and Enemy Attack Improvements #221

The boss enemy character will be animated to improve users' visual experience and meet our emotional goals (i.e. users should feel anxious when the enemies, particularly the boss, appear). User testing will first be conducted to uncover whether the boss enemy is currently identifiable and portrays fear, danger etc. This step is important as currently user testing has only been conducted on the isolated boss enemy png before it was implemented in the game. Animations will be created based on user feedback and iterated further with more user input.

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Completion Deadline: Sun Oct. 2

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Annabel-Kennedy commented 1 year ago

Communicated with Team 11 about possible audio for the final boss animations. Created a new wiki page with a gif of the final boss animation for this. https://github.com/UQdeco2800/2022-studio-1/wiki/Final-boss-animation-gif

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