Task: Animation of enemy characters
Feature: Implementing character atlas and sprite sheet
During our studio 21/09 Team 4 and 1 discussed implementation of a character atlas and sprite sheet to ensure all animations stemming from the ghost animation class were being implemented consistently.
Description
Task: Animation of enemy characters Feature: Implementing character atlas and sprite sheet
During our studio 21/09 Team 4 and 1 discussed implementation of a character atlas and sprite sheet to ensure all animations stemming from the ghost animation class were being implemented consistently.
Member