Polishing code and design related to Ranged Enemies. this will include updating values and designs of projectiles and enemies from data received through user testing.
SubFeature/component (optional)
User Testing of Design
Apply changes of user feedback
Updating projectiles as per user feedback for gameplay values
Junit testing of eel enemy and projectile
misc. bug fixing in enemies
Milestones
List of sub-features you intend to have done and in Master by the end of the sprint.
Description
Polishing code and design related to Ranged Enemies. this will include updating values and designs of projectiles and enemies from data received through user testing.
SubFeature/component (optional)
Milestones
List of sub-features you intend to have done and in Master by the end of the sprint.
Completion Deadline: Oct. 18
Documentation
Members