The block, dash, dodge, invulnerability and teleport skills have a cool-down period after immediately being used. This cool-down period will be visually represented on the UI bar over these skill icons in the form of a countdown from 5 to 1.
Dependencies
[x] UI bar display (#xx)
[x] Skills designed (#173)
Milestones
[x] Appropriate duration for cool-down period should be decided (Sept. 17)
[x] Design count-down animation (Sept. 17)
[x] Overlay the count-down animation onto the UI bar when the cool-down period is active (Oct. 2)
Description
Task: Implement cooldown representation on UI bar. Feature: [Skill Tree and Skills] (#167)
The block, dash, dodge, invulnerability and teleport skills have a cool-down period after immediately being used. This cool-down period will be visually represented on the UI bar over these skill icons in the form of a countdown from 5 to 1.
Dependencies
Milestones
Completion Deadline: Oct. 4
Documentation
Member