UQdeco2800 / 2022-studio-2

MIT License
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[Collab Ticket] NPC Giving Items #210

Closed uq-haze closed 2 years ago

uq-haze commented 2 years ago

Description

Task: Functionality of NPC giving Items Feature: NPC + Dialogue

Creating a functionality where the NPCs are able to give items to the player. It consists of different NPCs giving a different kinds of items to the player after their interaction with them. The items could be weapons, materials, buffs, armour, and etc. The item will then be shown in the player's inventory where they can use the items on their own will.

Dependencies

Milestones

List of steps that need to be completed for this task.

Completion Deadline: Oct 1

Documentation

Dialogue + NPC

Member

uq-haze commented 2 years ago

@jgapusan yo is it cool if i can use your materials for the NPCs to give the player?

rkoll55 commented 2 years ago

no

jgapusan commented 2 years ago

@uq-haze yeye wat materials did you have in mind?

jgapusan commented 2 years ago

no

wow

rkoll55 commented 2 years ago

actually you convinced me, yes

uq-haze commented 2 years ago

bruhhh

uq-haze commented 2 years ago

actually what materials do you think would be good for the NPCs to give the player @jgapusan @rkoll55

rkoll55 commented 2 years ago

toilet paper + golden poop, we should add a backstory too

uq-haze commented 2 years ago

yea seems like a good idea

rkoll55 commented 2 years ago

case closed

jgapusan commented 2 years ago

wait back up @rkoll55 @uq-haze we're just gonna give them the strongest materials just like that --- i think giving some weaker materials from the start so at least they have a starting weapon would be good

uq-haze commented 2 years ago

bruhhh you mean toilet paper and poop gives the strongest weapon??? nah we cant have that in the game

uq-haze commented 2 years ago

we can have another npc to give materials for a weaker weapon

uq-haze commented 2 years ago

@rkoll55 @jgapusan

jgapusan commented 2 years ago

nah i think what @rkoll55 means is we lock the god tier materials to npcs but only after the kill a boss

jgapusan commented 2 years ago

but we need a starting weapon: so we need materials so we need npcs to give materials to make a weak weapon (like a pipe) off the bat gets

jgapusan commented 2 years ago

@uq-haze

uq-haze commented 2 years ago

seems like a good idea... so what materials would be needed to craft a pipe?

jgapusan commented 2 years ago

one plastic and one rubber ! either make it so you can get both from one npc or maybe one each from two npc's idmmmm

jgapusan commented 2 years ago

do you have any level 2 specific npcs ? we can have them give pooop and toilet paper to reward player for getting to level 2

jgapusan commented 2 years ago

@uq-haze

uq-haze commented 2 years ago

one plastic and one rubber ! either make it so you can get both from one npc or maybe one each from two npc's idmmmm

yea i have an npc which can probably give the player both materials

uq-haze commented 2 years ago

do you have any level 2 specific npcs ? we can have them give pooop and toilet paper to reward player for getting to level 2

currently we have 2 npcs in level 2 and 4 in level 1. maybe i can get one npc from level 1 to give the poop and an npc in level 2 to give the toilet paper

jgapusan commented 2 years ago

currently we have 2 npcs in level 2 and 4 in level 1. maybe i can get one npc from level 1 to give the poop and an npc in level 2 to give the toilet paper

sounds good ! technically the poop does nothing unless it has the toilet paper, so that'd be good and would techincally lock those weapons until level 2 - would be pretty cool game design/progression to see you're missing a material that you can only attain in level 2

uq-haze commented 2 years ago

awesome! yea it kinda gives the NPCs an important role in the game since the player can only gain access of those certain materials from the npcs