Open aishadalila opened 7 years ago
Hi guys, I have made changes to the tickets. Please feel free to update if there are any ideas that are pop up your brilliant minds.
As said in slack:
I suggest thinking about how your feature can fit into the rest of the game, and whether strength, agility, immunity and intellectual are the best skills for the game. Something that would be interesting is a strength stat that affected how much the player could carry in their inventory. Maybe agility can give them short bursts of sprint Currently I believe we’re not going with the idea of player’s attacking enemies, instead they use trees to do the attacking, and tend to the forest.
Made changes to the ticket, specifically under player attributes.
Approved.
Just a reminder: please update your tickets regularly. This counts toward your project participation.
Description
For this feature, we will focus on the player's primary abilities as well as its attributes. Because this is a tower (tree) defense game, the player will need to be equipped with certain attributes.
SubFeature/component (optional)
Player's Abilities: There are four main attributes of the players:
Dependencies
Currently, there is no dependency of this ticket since it is the first implementation of the player's abilities. However, there is also other tickets that can be collaborated with this ticket which is ticket #5 and #19.
Milestone
List of features you intend to have done and in Master by Checkpoint 1
Extras (Optional)
Members of Group 4