Open katherinegray97 opened 6 years ago
Update following studio Week 10 Spoke to tutors about the best way to implement each GUI tutorial element - whether to have multiple classes or not. Decided that a single GUI element with images for content would be easiest/nicest to implement. Had discussions with team 8 to plan how we can improve all of the main menus/guis before starting to design the tutorials so that we won't need to redesign this feature before CP3.
Things to do this week:
Start of Week 11 Update Tutorial has been fully designed and implemented. It appears automatically when you start a new game. Users can click through slides, click back to a previous slide and skip the tutorial altogether.
Things to do this week:
Week 11 update following studio session
Work to do this week:
Start of Week 12 update Work done:
Work to do before Wednesday:
Week 12 Studio Session Update Work done:
Work to do this week:
Start of Week 13 update Work done:
Work completed overnight Minor bugs relevant to this ticket were fixed by completing the following tasks:
Description
A walk-through tutorial first-time players can use to learn how to play our game. It will consist of pop-up GUI elements that explain certain features and how the player can interact with them. The player should be able to quit (and possibly revisit) the tutorial at any stage.
Dependencies
Milestone
List of features you intend to have done and in Master by Checkpoint 3
Members of group 6