USNavalResearchLaboratory / simdissdk

SIMDIS SDK
Other
114 stars 39 forks source link

Fix for issue 3561: GOG Does Not Correctly Render Large Triangles #72

Closed jasonbeverage closed 3 years ago

jasonbeverage commented 3 years ago

Setting maxGranularity on a FeatureNode to 360 if the tessellation setting is TESSELLATE_NONE to avoid running the osgEarth MeshSubdivider on geometries that should not be tesselated