General Idea: No player interaction/movement. Fade from black to clear, player is asleep/in bed and awakens to a fairy/light who takes their bag and exits through the window, the player follows (in the cutscene) and runs after the light through the forest, the light suddenly disappears and the player falls down a hole (the big dungeon, fade to black, the player wakes up to a goat chewing on his clothes, (is the bag next to the character or should they have to find it??)
Requires: Cutscene Manager
General Idea: No player interaction/movement. Fade from black to clear, player is asleep/in bed and awakens to a fairy/light who takes their bag and exits through the window, the player follows (in the cutscene) and runs after the light through the forest, the light suddenly disappears and the player falls down a hole (the big dungeon, fade to black, the player wakes up to a goat chewing on his clothes, (is the bag next to the character or should they have to find it??)