Since I moved my custom renderers into my app library which I multi target for .netstandard20 as well as monoandroid81 and xamarinios10, my custom controls don't show up.
This is how I register the assembly:
new UXDivers.Gorilla.Config("Good Gorilla")
.RegisterAssemblyFromType<App>()
.RegisterAssemblyFromType<Controls.iOS.ExEntryRenderer>()
.RegisterAssemblyFromType<Controls.ExEntry>()
Note that normally that should now suffice as I now have one assembly instead of two.
new UXDivers.Gorilla.Config("Good Gorilla")
.RegisterAssemblyFromType<App>()
.RegisterAssemblyFromType<Controls.ExEntry>()
But anyway in both case it doesn't work. Gorilla complains that I
"make use of assemblies not available in the current SDK setup"
Since I moved my custom renderers into my app library which I multi target for
.netstandard20
as well asmonoandroid81
andxamarinios10,
my custom controls don't show up.This is how I register the assembly:
Note that normally that should now suffice as I now have one assembly instead of two.
But anyway in both case it doesn't work. Gorilla complains that I
.