Closed Fixer-007 closed 7 years ago
since it saves not on mapblock basis,
but it does
What problems does it cause? And generally Lua can't do work on the "raw" MapBlocks.
Someone said local_map_saving is not working on mapblock basis but saves differently, so you end up with hacky kind of map save that can crash minetest if you try to set it up as v7/flat/whatever instead of singlenode to have a save you can play further.
@Fixer-007
I don't know who this someone is but I can tell you:
I coded local_map_saving
and it definitely does save on a MapBlock basis.
What it doesn't do (because it can't) is saving on a MapChunk basis which can cause problems with some mapgens. However this is a quite rare usecase and shouldn't be in WorldEdit IMO
Say I have a map saved by local map saving hack-feature, since it saves not on mapblock basis, it adds problems.
Now comes "dump partial mapblocks" command, what it does is gradually parses the map for uncomplete mapblocks and just removes them.
Doable?