Closed makayabou closed 5 years ago
The error happens because minetest.get_voxel_manip()
returned nil, which is never supposed to happen.
Which Minetest version are you using?
I saw that in common.lua... If i use WorldEdit pack mode in a new default game, chat commands like //set work, but if I add a mod with the very single line
local cube = worldedit.cube({x=0,y=0,z=0}, 500, 500, 500, "air")
in init.lua and worldedit in depends.txt, it raises the error again...
I'm using minetest 0.4.17.1 :
➜ ~ minetest --version Minetest 0.4.17.1 (Linux) Using Irrlicht 1.8.4 Build info: VER=0.4.17.1 BUILD_TYPE=None RUN_IN_PLACE=0 USE_GETTEXT=1 USE_SOUND=1 USE_CURL=1 USE_FREETYPE=1 USE_LUAJIT=1 STATIC_SHAREDIR="/usr/share/games/minetest"
Thanks for your help
Hello, I found a way to solve the problem using minetest.after:
minetest.after(0, function()
local cube = worldedit.cube({x=0,y=0,z=0}, 500, 500, 500, "air")
end)
I guess the problem was that the map was not completely generated? What is the best way to use API in mods ? using minetest.after or is there a better way? Thanks
You can't edit the map at the point where mods are just being loaded. You usually do things in response to a player action, e.g. a chatcommand, but if you want to unconditionally do something at startup, minetest.after is the right choice.
Hello, I don't know if here is the right place to post my issue or the forum.. I want to use worledit API in my mod, but I have an error about manip that has a nil value.
Code in init.lua of mymod is:
local cube = worldedit.cube(def.coords.point1, 500, 500, 500, "air")
with def.coords.point1 being :
print(dump(def.coords.point1)) --> { y = 0, x = 1000, z = 1000 }
Detail of error are
`2019-02-06 23:51:21: ERROR[Main]: ...ames/minetest-garage/mods/WorldEdit/worldedit/common.lua:74: attempt to index local 'manip' (a nil value)
2019-02-06 23:51:21: ERROR[Main]: stack traceback:
2019-02-06 23:51:21: ERROR[Main]: ...ames/minetest-garage/mods/WorldEdit/worldedit/common.lua:74: in function 'init'
2019-02-06 23:51:21: ERROR[Main]: .../minetest-garage/mods/WorldEdit/worldedit/primitives.lua:18: in function 'cube'
2019-02-06 23:51:21: ERROR[Main]: ...t/games/minetest-garage/mods/gnmodpack/gnlevels/init.lua:50: in function 'golevel'
2019-02-06 23:51:21: ERROR[Main]: ...t/games/minetest-garage/mods/gnmodpack/gnlevels/init.lua:57: in main chunk
`
Something else I noticed: in my depends.txt, if I put WorldEdit I got an error saying mod WorldEdit could not be loaded, if I put worldedit, no error ..
I'm sorry if the problem is silly and I didn't see the obvious..
Thanks for help...