Closed Panquesito7 closed 1 year ago
Usually placing a schematic should not break the lighting in that area. By "code functions" are you referring to the API? Or in-game commands?
Yes, the API. IIRC, in-game commands work fine, though.
In the case of the API I would put the responsibility on the user, worldedit.fixlight
exists.
Description
After placing a schematic in WorldEdit with code functions, the lights aren't fixed automatically and you have to manually fix them. It'd be great if those are automatically fixed after placing the schematic. This would make the process much easier and better for users as well.
What do you think? Thanks. 🙂