UbiBelETF / dagger

A fully-featured, modern game engine made for educational purposes.
https://www.ubisoft.com/en-gb/
11 stars 5 forks source link

Added movement system #120

Closed Yugo0 closed 3 years ago

Yugo0 commented 3 years ago

Now CharacterController doesn't move anthing, only expresses intention to move, while all movement is handled by MovementSystem. I know that at this point this seems unnecessary, but in the future physics sistem will go inbetween these two.