UbiBelETF / dagger

A fully-featured, modern game engine made for educational purposes.
https://www.ubisoft.com/en-gb/
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Team/sultans of swing/feature/patrolling enemies #173

Closed smiljanaspasic closed 3 years ago

smiljanaspasic commented 3 years ago

Ok,so this solution works for now but I see one huge flaw regarding the FileInputStream inFile{ "path.txt" }; which I put in Enemy.cpp since we will have different types of enemies and they will all need different paths,so I'll try to think of a solution for this in the meantime EDIT: Fixed

smiljanaspasic commented 3 years ago

Check it out and if everything is fine I'll merge it