Closed Yugo0 closed 3 years ago
Now instead of going trough all entities with StaticBody component, PhysicsSystem only goes trough the ones that are near the player. Also, we now have a record of entities with StaticBody component with their position on map.
StaticBody
PhysicsSystem
Now instead of going trough all entities with
StaticBody
component,PhysicsSystem
only goes trough the ones that are near the player. Also, we now have a record of entities withStaticBody
component with their position on map.