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UkooLabs
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FBXSharpie
FBX reader and writer for .NET
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There might be version compatibility issue ? or perhaps unity should update blend to fbx converter.
#18
B-166ER
opened
1 year ago
0
Examples for writing meshes
#17
Puyodead1
opened
1 year ago
0
Clarify license
#16
num0005
opened
2 years ago
1
Possibility of creating an FBX from Unity Gameobjects in runtime?
#15
marioslokas-v
opened
4 years ago
0
Skinning support.
#14
vpenades
opened
4 years ago
0
update yml
#13
UkooLabs
closed
4 years ago
0
Latest changes - now able to correctly use to import FBX files
#12
UkooLabs
closed
4 years ago
0
LayerElementUV
#11
sjc9999
opened
4 years ago
3
How to add FbxNode properties?
#10
youarebritish
opened
4 years ago
5
Token Equals() assigns BooleanToken source token value with target
#9
torben-struct
closed
4 years ago
1
Support multiple layers/sets for vertex attributes.
#8
KillzXGaming
closed
3 years ago
4
Add a Gitter chat badge to README.md
#7
gitter-badger
closed
4 years ago
0
Add a Gitter chat badge to README.md
#6
gitter-badger
closed
4 years ago
0
Fixed: quad detection
#5
UkooLabs
closed
5 years ago
0
Develop
#4
UkooLabs
closed
5 years ago
0
Update: fixed warning
#3
UkooLabs
closed
5 years ago
0
Fixed: reading of older fbx files
#2
UkooLabs
closed
5 years ago
0
Is there any way to check if model has some kind of vertex attribute?
#1
peloct
closed
5 years ago
4