Ultimaker / Cura

3D printer / slicing GUI built on top of the Uranium framework
GNU Lesser General Public License v3.0
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Top & Bottom layers on surface mode #18611

Open NTD3D opened 8 months ago

NTD3D commented 8 months ago

Is your feature request related to a problem?

top bottom layers on surface mode

Describe the solution you'd like

I'm printing a wing for a plane (LW-PLA) using surface mode, this works great, but i cant apply a top and bottom layer. when i use standard mode with a 0% infill and single wall i get a very ugly finish. i have added a picture for reference.

if there is a setting already for can you let ne know what it is, if not is it possible to have it added (plane mode)

every slice currently is one continous motion making the stop start position the same on ever slice. 20240315_053122

Describe alternatives you've considered

using normal mode, but i cant get it to give the result i want

Affected users and/or printers

it will help anyone who 3D prints planes, as none of the free slicing softwares offer this feature.

Additional information & file uploads

No response

GregValiant commented 8 months ago

I used to build planes. In FDM they present some unique challenges.

For both "Surface Mode" and "Spiralize Outer Contour" it's a function of the angle to the build plate. As the angle approaches 0° the distance between the layer "steps" approaches infinity. Since the "Step Height" is the Layer Height, that setting also comes into play. This is much the same as determining the maximum "Support Overhang Angle".

This is a horizontal round protrusion in "Surface Mode" and 0.30 layer height. The distance between the extrusions varies because the math says they must. image

At .05 layer height the problem is better, but it can't go away. image

With a Support Blocker configured to "Modify Settings for Overlaps" and "Cutting Mesh" and with the setting "Surface Mode" set to "normal" for the blocker, you might be able to at least mitigate the problem. image

NTD3D commented 8 months ago

i want to add the top layer but when i do this it adds top layer to all of the angled layers which causes retracts and rapid moves which gives stringing, if you take a look and my image you'll see one retract point, this stays the same the whole way up.

thank you for your response