Closed achimmihca closed 2 weeks ago
Maybe this can be done with a shader.
Unity does not yet support custom shaders for rendering UI Toolkit elements. However, I found that most of the time is spent for the calculation of the wave form. Applying it to the texture takes only few milliseconds.
The audio wave form should always be visible, also during scrolling.
This has been implemented in Melody Mania v1.4.1
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