UltraStar-Deluxe / USDX

The free and open source karaoke singing game UltraStar Deluxe, inspired by Sony SingStarâ„¢
https://usdx.eu
GNU General Public License v2.0
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Add Vibrato support for Ultrastar Deluxe #861

Open sam394 opened 2 weeks ago

sam394 commented 2 weeks ago

Please, do not create duplicate issues

Actual behaviour

When singing a long note and singing a vibrato the game does not acknowledge it.

Expected behaviour

When singing a long note and singing a vibrato the game displays a wave on the note
4557632696_51bf3c49b8

Steps to reproduce

  1. Select a song with long notes
  2. Sing a long note with vibrato in voice
  3. Verify the game does not acknowledge and show the wave on the note

Details

Provide some additional information:

DeinAlptraum commented 1 week ago

This looks like you're playing on Easy or Medium difficulty. They allow you to be off by two or one semitone respectively, and still count that as hitting the right pitch. Notice how the note bars are "thicker" on easier difficulties, indicating that there's a wider range of pitches that are accepted as correct. If I'm understanding your complaint correctly and you want only "exact" matches, then you should switch the difficulty to Hard

sam394 commented 1 week ago

That is not what I am requesting. I am requesting that like the screenshot attached a wave goes over the note bar when a vibrato is done when singing on any difficulty. Thanks so much for the fast reply.