This fixes an old bug that the effects intensity reduction scaler incorrectly affected the endstop as well while it should only affect the game effects.
Default power was bumped up to 5000 as the previous value of 2000 was too low for many motors to even calibrate if the user did not change it.
This fixes an old bug that the effects intensity reduction scaler incorrectly affected the endstop as well while it should only affect the game effects.
Default power was bumped up to 5000 as the previous value of 2000 was too low for many motors to even calibrate if the user did not change it.