I guess it doesn't like being DDSfied or theres something in there that doesn't like it.
NullReferenceException: Object reference not set to an instance of an object
at PartLoader.ReplaceTextures (UnityEngine.GameObject model, System.Collections.Generic.List1 textureNames, System.Collections.Generic.List1 newTextures) [0x00000] in :0
at PartLoader.CompileModel (.UrlConfig cfg, .ConfigNode partCfg, Single scaleFactor, .AvailablePart partInfo) [0x00000] in :0
at PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node) [0x00000] in :0
I guess it doesn't like being DDSfied or theres something in there that doesn't like it.
NullReferenceException: Object reference not set to an instance of an object at PartLoader.ReplaceTextures (UnityEngine.GameObject model, System.Collections.Generic.List:0
1 textureNames, System.Collections.Generic.List
1 newTextures) [0x00000] inat PartLoader.CompileModel (.UrlConfig cfg, .ConfigNode partCfg, Single scaleFactor, .AvailablePart partInfo) [0x00000] in:0
at PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node) [0x00000] in:0
at PartLoader+.MoveNext () [0x00000] in:0
(Filename: Line: -1)