Closed samuelmorais closed 5 months ago
Hi,
I tested your package right now and I received an error when trying to run it: Do you know what could be the cause of this error?
Thanks for sharing your project!! It is certainly be very useful.
ArgumentNullException: Value cannot be null. Parameter name: _unity_self UnityEditor.SerializedObject.FindProperty (System.String propertyPath) (at /Users/bokken/build/output/unity/unity/Editor/Mono/SerializedObject.bindings.cs:74) UnityEditor.UIElements.Bindings.SerializedObjectBindingContext.BindPropertyRelative (UnityEngine.UIElements.IBindable field, UnityEditor.SerializedProperty parentProperty) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingExtensions.cs:170) UnityEditor.UIElements.Bindings.SerializedObjectBindingContext.BindTree (UnityEngine.UIElements.VisualElement element, UnityEditor.SerializedProperty parentProperty) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingExtensions.cs:114) UnityEditor.UIElements.Bindings.SerializedObjectBindingContext.ContinueBinding (UnityEngine.UIElements.VisualElement element, UnityEditor.SerializedProperty parentProperty) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingExtensions.cs:40) UnityEditor.UIElements.Bindings.DefaultSerializedObjectBindingImplementation+BindingRequest.Bind (UnityEngine.UIElements.VisualElement element) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingExtensions.cs:1122) UnityEngine.UIElements.VisualTreeBindingsUpdater.Update () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Bindings/VisualTreeBindingsUpdater.cs:272) UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase phase) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualTreeUpdater.cs:111) UnityEngine.UIElements.Panel.UpdateBindings () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Panel.cs:1002) UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:256) UnityEngine.UIElements.UIEventRegistration.UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:105) UnityEditor.RetainedMode.UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/RetainedMode.cs:55)
Sorry, I think it was a temporary issue. After running again, it worked! Thanks anyway!
Hi,
I tested your package right now and I received an error when trying to run it: Do you know what could be the cause of this error?
Thanks for sharing your project!! It is certainly be very useful.
ArgumentNullException: Value cannot be null. Parameter name: _unity_self UnityEditor.SerializedObject.FindProperty (System.String propertyPath) (at /Users/bokken/build/output/unity/unity/Editor/Mono/SerializedObject.bindings.cs:74) UnityEditor.UIElements.Bindings.SerializedObjectBindingContext.BindPropertyRelative (UnityEngine.UIElements.IBindable field, UnityEditor.SerializedProperty parentProperty) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingExtensions.cs:170) UnityEditor.UIElements.Bindings.SerializedObjectBindingContext.BindTree (UnityEngine.UIElements.VisualElement element, UnityEditor.SerializedProperty parentProperty) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingExtensions.cs:114) UnityEditor.UIElements.Bindings.SerializedObjectBindingContext.ContinueBinding (UnityEngine.UIElements.VisualElement element, UnityEditor.SerializedProperty parentProperty) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingExtensions.cs:40) UnityEditor.UIElements.Bindings.DefaultSerializedObjectBindingImplementation+BindingRequest.Bind (UnityEngine.UIElements.VisualElement element) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/Bindings/BindingExtensions.cs:1122) UnityEngine.UIElements.VisualTreeBindingsUpdater.Update () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Bindings/VisualTreeBindingsUpdater.cs:272) UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase phase) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualTreeUpdater.cs:111) UnityEngine.UIElements.Panel.UpdateBindings () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Panel.cs:1002) UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:256) UnityEngine.UIElements.UIEventRegistration.UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/UIElementsUtility.cs:105) UnityEditor.RetainedMode.UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Editor/RetainedMode.cs:55)