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Unarelith
/
Asylia
Classic RPG Game written in C++ using GameKit
GNU Lesser General Public License v2.1
14
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Missing documentation
#42
matzeri
opened
5 years ago
1
Work on Lua pseudo-classes and add switches
#41
Unarelith
opened
10 years ago
0
Improve damage rendering on Android
#40
Unarelith
closed
10 years ago
0
Error check in XML config file reading
#39
Unarelith
opened
10 years ago
0
Work on Lua mods
#38
Unarelith
opened
10 years ago
0
Improve collisions for Characters bigger than 32*48
#37
Unarelith
closed
10 years ago
0
Improve VictoryWindow: EXP, Gold and Items should come from Battle
#36
Unarelith
closed
10 years ago
0
Add music and sound effects
#35
Unarelith
opened
10 years ago
0
Manage usable Items and their function + create ItemChoiceWindow
#34
Unarelith
opened
10 years ago
0
Improve Animation class
#33
Unarelith
opened
10 years ago
0
Sometimes when the actors win the battle, there's another turn, then a segfault
#32
Unarelith
closed
10 years ago
0
App won't run anymore on Android
#31
Unarelith
closed
10 years ago
0
Add other stats and sort BattleActions in stack
#30
Unarelith
closed
10 years ago
0
Improve victory window
#29
Unarelith
closed
10 years ago
0
Sometimes there's damages of 65535
#28
Unarelith
closed
10 years ago
0
Improve Font::drawDamages, outline is not always centered..
#27
Unarelith
closed
10 years ago
0
Adapt battle interface with viewport ( maybe improve viewport directly? )
#26
Unarelith
closed
10 years ago
0
When a battler dies, let the battle system consider it
#25
Unarelith
closed
10 years ago
0
Maybe create a lua pseudo-class for each event
#24
Unarelith
closed
10 years ago
1
What's the id attribute in locales for events?
#23
Unarelith
closed
10 years ago
0
Sometimes menu entries are centered
#22
Unarelith
closed
10 years ago
1
When selection markers are too large, the edges are blurred
#21
Unarelith
closed
10 years ago
0
Sometimes there is glitches in map rendering on Android
#20
Unarelith
closed
10 years ago
0
Improve Activity rendering by screenshotting and saving previous screen, to display it faster
#19
Unarelith
closed
10 years ago
0
Equipment activity TODO
#18
Unarelith
closed
10 years ago
0
Up and Down keys have an higher priority than Left and Right ones
#17
Unarelith
opened
10 years ago
0
Work on transition between maps
#16
Unarelith
opened
10 years ago
0
Map change needs improvement
#15
Unarelith
closed
10 years ago
0
Improve some code parts
#14
Unarelith
closed
10 years ago
0
Multi-languages module
#13
Unarelith
closed
10 years ago
0
Bad SelectableWindow scrolling on Android
#12
Unarelith
closed
10 years ago
1
Problems with TimeManager, screen won't update anymore sometimes
#11
Unarelith
closed
10 years ago
0
Lines with linear scaling
#10
Unarelith
opened
10 years ago
0
When application is in background, pause app instead of exiting
#9
Unarelith
opened
10 years ago
0
In any Window, the text can be drawn outside
#8
Unarelith
closed
10 years ago
0
Application buggy at startup on android
#7
Unarelith
closed
10 years ago
0
Improve pad and buttons for Android
#6
Unarelith
opened
10 years ago
0
When go back to TitleActivity and then to MapActivity, Events don't turn nor move
#5
Unarelith
closed
10 years ago
0
Changing activity don't stop previous activity Event's timers
#4
Unarelith
closed
10 years ago
0
Collisions between Player and Event to improve ( canEngageConversation too )
#3
Unarelith
closed
10 years ago
0
Font::printScaled() is very ugly
#2
Unarelith
closed
10 years ago
0
Let user fast tap key even if there's delay
#1
Unarelith
closed
10 years ago
0