Open average0belgian opened 1 year ago
Sounds fun and is useful if S3 is going to be a big map, y'know? Maybe coding it would be challange, but it would be worth the final result.
Maybe limit the paratrooper to medic or rifleman only, so it wouldn't be too op to use. landing in a random spot and going around shooting grenades or planting mines
It'd be quite fun to see a new branch, Paratroopers with unique kits. How'd it work? Basically. If you ar ein the Paratrooper branch. You get access to some sort of VCP that swaps every 2-6 minutes. Paratroopers would be able to deploy to the location via a command, Get teleported high in the sky & perform skydiving. However, Once air assets unlock (The jet & AH) the VCPs would get disrupted & the player would not be able to deploy to the "VCP"s. A message would appear with "Airspace is congested, Unable to perform parajump!".
I guess if the enemy air assets have been destroyed, You could go back & perform parajumps. But I'm unsure if this is codeable..
Paratrooper kits would just be a "reskin" of generic kits, e.g "Paratrooper rifleman" & "Paratrooper Medic" etc etc.. Ofc there would be no HAT or LATs to prevent OP kits popping behind enemy lines.