At the start of the season we added 2 new gamemodes and readded an existing mode just polished up.
The two new gamemodes got disabled within a short amount of time due to them not flowing well and generally being hated. Since playing the same 3 gamemodes is getting boring I think we should test and add the following
Kill Confirmed
Each team starts with 250 tickets
1 killing a downed enemy drops 1 tag,
1 tag is equal to 2 tickets
After 20 seconds a friendly can reclaim their teammates tag
KOTH
Greater than 24 Player Mode.
Each team starts with 300 tickets
tickets drain is -2 per minute while holding the Obj,
30 second to neutralize 30 seconds to cap
Overhead icon displaying the OBJ (This is done with Insurgency)
Team Death Match
2 options
I know this is partially implemented just not finished
Github post (Discussion post is in discord)
At the start of the season we added 2 new gamemodes and readded an existing mode just polished up.
The two new gamemodes got disabled within a short amount of time due to them not flowing well and generally being hated. Since playing the same 3 gamemodes is getting boring I think we should test and add the following
Kill Confirmed
Each team starts with 250 tickets
1 killing a downed enemy drops 1 tag,
1 tag is equal to 2 tickets
After 20 seconds a friendly can reclaim their teammates tag
KOTH
Greater than 24 Player Mode.
Each team starts with 300 tickets
tickets drain is -2 per minute while holding the Obj,
30 second to neutralize 30 seconds to cap
Overhead icon displaying the OBJ (This is done with Insurgency)
Team Death Match
2 options
I know this is partially implemented just not finished
Greater than 24 Player Mode
Each team starts with 250 tickets
-1 tickets per death
Or
Race to X amount kills
First team to hit the amount wins