I somehow messed up the textures in Deltarune by using the NewTextureRepacker script on the latest bleeding edge of UMT. This doesn't happen on the stable release as I tried it there too, and the game runs like normal. I have provided a video to give a better picture of what happened:
Uncommenting the chapter 1 grouping doesn't change anything.
This issue is related to DPI (system display scaling feature) - with 100% scale, script works fine.
Describe the bug
I somehow messed up the textures in Deltarune by using the NewTextureRepacker script on the latest bleeding edge of UMT. This doesn't happen on the stable release as I tried it there too, and the game runs like normal. I have provided a video to give a better picture of what happened:
https://user-images.githubusercontent.com/96222837/180708750-951edb33-d6f5-4dd7-a99b-15944e78bf97.mp4
Reproducing steps
Setup Details