Open ChronoVortex opened 5 days ago
Note that the compiler is provided by UML instead of UA
It seems like the compiler thinks struct
is a reserved token, maybe change it to something else?
It seems like the compiler thinks
struct
is a reserved token, maybe change it to something else?
That does seem to fix it, though it's immediately replaced by a different error. If UA has a compiler that isn't set up to be used on the underanalyzer
branch yet, then these issues that are cropping up will probably be resolved once that happens.
Just found this in the readme for UA
At the time of writing, there are no concrete plans for a GML VM compiler as part of this project
So much for that, sounds like the UML compiler needs to be brought in-line with UA instead. Will open another issue for the new error that came up.
Describe the bug
Attempting to make changes to the decompiled
gml_GlobalScript_scrScore
code file in the latest Void War release throws the following error:The code referenced by the error:
The disassembly associated with the decomp (I think, not super familiar with this format so I'm not 100% certain):
Reproducing steps
Uncertain, haven't been able to replicate the issue starting from a blank GameMaker project.
Setup Details
underanalyzer
branch (8c5462c)