In the editor, add any shader to an image and although it will compile and display fine while editing the scene, in the runtime the shader does not appear. Furthermore, retrieving the shader from the shadercomponent returns an NPE, indicating that the shaderprogram doesn't even exist.
In the editor, add any shader to an image and although it will compile and display fine while editing the scene, in the runtime the shader does not appear. Furthermore, retrieving the shader from the shadercomponent returns an NPE, indicating that the shaderprogram doesn't even exist.