Open kutoman opened 8 years ago
or how to solve this?
Does your project has box2d ?
Btw this will become optional tomorrow. But you need world if you plan to use either lights or physics.
yes it shows gdx-box2d-1.6.2 as external library but I don't need box2d in my project
I suppose it's still in progress? I still get the same exception
yes it is. because I am not sure how to approach this, should some how group "all things physics" to make them happen only on physics enabled.
I see, might be tough to handle. I'll go with the dependency for now then
I'm not sure if the dependency was required in the old runtime (in case box2d is not claimed)