1) Protect targets from x.
2) target also constantly 'casts' spell--i.e. like detect traps, but no notification-- that changes ids of all creatures of said type to x if they don't save (effect 72).
3)last effect protects against this sec spell.
Also do something like this for sanctuary revision
Allow a save. Steps:
1) Protect targets from x. 2) target also constantly 'casts' spell--i.e. like detect traps, but no notification-- that changes ids of all creatures of said type to x if they don't save (effect 72). 3)last effect protects against this sec spell.
Also do something like this for sanctuary revision