Closed Grammarsalad closed 4 years ago
Priest 0 Level Orisons
1st level spells that will become cantrips if installed:
Frost Ray TO DO (Evocation)
Level: Cantrip Range: Short Duration: Instant Casting Time: 3 Area of Effect: 2-ft. by 40-ft. jet. Saving Throw: Breath Negates
Upon casting this spell a ray of ice appears at the caster's fingertips and shoots toward a target of the caster's choice. The ray causes 2d4 points of cold damage to the target to anyone in the ray's path unless they save vs Breath.
Damage is increased by 1d4 at levels 2, 4, 6, 8 and 10.
( 1st level version save 1/2)
Larloch's Minor Drain
Warlock Cantrip
Casting Time: 1 action
Range: 30 feet
Duration: Instant
Components: V, S
School: Necromancy
You extend your hand and, with a grasping and pulling motion, draw away some of the life force of one creature within range. The creature must succeed on a Constitution saving throw or take 1d6 points of necrotic damage. You gain temporary hit points equal to half the hit points lost by the creature, if any. The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Not a great spell. It's nice that the wiz can use it to heal themselves, but it doesn't do much.
Possibilities:
Notes: IWD: 1d4 dam Range: Sight (GameBanshee) BG 4 dam Range: 90 yards (GameBanshee) SR: 2 dam/lev (max 10) 'Long range' (V3 readme)
Wiz
Cantrip
Awaken (Evocation) Lev: Cantrip Casting time: 1 Range: Touch Effect: Touched creature is awakened from any slumber
Exterminate
(necromancy)
Lev: Cantrip
Kills one rodent/small spider/a number of other small creatures like this per level.
Gives bonus vs. insect spells
(p333)
Flash (Evocation) Lev: Cantrip Casting time: 1 Range: 60’ Effect: Cre Save vs. paralyzation or suffer -2 to attack rolls for 1 turn. Blind immune. If save, immune to further attempts.
Intoxicate (Alteration) Lev: 1 Casting time: 1 Range: 60’ Effect: Cre saves or becomes intoxicated
Jolt (Alteration) Lev: Cantrip Range: 20’ (or less) P516
Lasting Breath (Alteration) Lev: Cantrip Range: 10’ Casting Time: 1 Duration: 2 r, +1/lev Target creature gains a +4 to save vs. cloud like spells (e.g. cloudkill).
Magic Fist (Conjuration) Lev: Cantrip Casting Time: 1 Range: 10’ Duration: 1 turn Caster can make unarmed melee attacks at a range of 10’. (replace unarmed attack with melee with increased range). See about doing the same with touch-based spells. P532
Filth’s Bane (Alteration) Lev: Cantrip, Priest (Lev 1 for wiz?) Range: Touch Casting time: 1 Touched creature saves vs. death to be cured of poisons or diseases.
Mage 0 Level Cantrips