UnearthedArcana / Faiths_and_Powers

Faiths and Powers mod
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2e Style Spheres - Gap Fillers #137

Closed Grammarsalad closed 2 years ago

Grammarsalad commented 5 years ago
//Universal/all
CLERIC_BLESS                           , 1 => Universal
CLERIC_CURSE                           , 1 => Universal
CLERIC_CHANT                           , 2 => Universal
CLERIC_REMOVE_CURSE                    , 2 => Universal
CLERIC_DISPEL_MAGIC                    , 3 => Universal
CLERIC_PRAYER                          , 3 => Universal
CLERIC_RECITATION                      , 4 => Universal
CLERIC_RIGHTEOUS_WRATH_OF_THE_FAITHFUL , 5 => Universal
//SR_WIZARD_DEATH_SPELL                , 5 => Universal //sr banishment
CLERIC_WONDROUS_RECALL                 , 6 => Universal
CLERIC_HOLY_WORD                       , 7 => Universal
CLERIC_UNHOLY_WORD                     , 7 => Universal

//  "Healing"
CLERIC_CURE_LIGHT_WOUNDS               , 1 => Healing 
CLERIC_SLOW_POISON                     , 1 => Healing  //B_Spells protection from  - 2nd level protection
CLERIC_CURE_MODERATE_WOUNDS            , 2 => Healing  //SR accounted for
CLERIC_CURE_MEDIUM_WOUNDS              , 3 => Healing
CLERIC_EXALTATION                      , 3 => Healing
CLERIC_CURE_DISEASE                    , 3 => Healing
CLERIC_CURE_SERIOUS_WOUNDS             , 4 => Healing
CLERIC_NEUTRALIZE_POISON               , 4 => Healing
CLERIC_CURE_CRITICAL_WOUNDS            , 5 => Healing
CLERIC_MASS_CURE                       , 5 => Healing
CLERIC_HEAL                            , 6 => Healing
CLERIC_REGENERATE                      , 6 => Healing
CLERIC_RESTORATION                     , 7 => Healing
CLERIC_RESURRECTION                    , 7 => Healing

//  "Necromantic"
CLERIC_EYES_OF_THE_DEAD                , 1 => Necromantic
CLERIC_DISRUPT_UNDEAD                  , 1 => Necromantic
CLERIC_PACIFY_DEAD                     , 2 => Necromantic
CLERIC_CIRCLE_OF_BONES                 , 3 => Necromantic  //Sr accounted for
CLERIC_FAVOR_OF_ILMATER                , 3 => Necromantic
CLERIC_ANIMATE_DEAD                    , 3 => Necromantic
CLERIC_DEATH_WARD                      , 4 => Necromantic
CLERIC_NEGATIVE_PLANE_PROTECTION       , 4 => Necromantic
CLERIC_LESSER_RESTORATION              , 4 => Necromantic
CLERIC_RAISE_DEAD                      , 5 => Necromantic
CLERIC_REPULSE_UNDEAD                  , 5 => Necromantic  // SR repulsion
B_W631                                 , 6 => Necromantic  //soul eater (needed???)
//SR_WIZARD_CARRION                    , 6 => Necromantic //sr skeleton warrior
CLERIC_FINGER_OF_DEATH                 , 7 => Necromantic

//  "Creation"
CLERIC_ABUNDANT_AMMO                   , 1 => Creation
CLERIC_BLESS_WATER                     , 1 => Creation
CLERIC_BINDING                         , 1 => Creation
//Divine Symbol                        , 2 => Creation //NEW SPELL
//Minor Creation                       , 2 => Creation // NEW SPELL http://pathfinder.d20srd.org/coreRulebook/spells/minorCreation.html#minor-creation //create norm objects 10 mins/level
WIZARD_GREASE                          , 3 => Creation // NEW SPELL   (as wiz spell, or sim)
WIZARD_WEB                             , 3 => Creation // NEW SPELL
//Amanuensis                           , 4 => Creation // NEW SPELL Creates temporary scrolls p 22
//Disable Construct                    , 4 => Creation // NEW SPELL http://www.d20pfsrd.com/magic/all-spells/d/disable-construct no save 1st round. Save each round after
//Vesting                              , 5 => Creation // NEW SPELL Create magic potions or wands
//Heroes' feast                        , 6 => Creation // NEW SPELL
//Animate Weapon                       , 7 => Creation // NEW SPELL p37, but 7th lev, so mordy like

//  "Decay"
CLERIC_CAUSE_LIGHT_WOUNDS              , 1 => Decay
CLERIC_CAUSE_DISEASE                   , 1 => Decay  //SR accounted for
CLERIC_CAUSE_MODERATE_WOUNDS           , 2 => Decay  //SR accounted for
WIZARD_BLINDNESS                       , 2 => Decay
WIZARD_RAY_OF_ENFEEBLEMENT             , 2 => Decay
CLERIC_MOLD_TOUCH                      , 3 => Decay
CLERIC_CAUSE_MEDIUM_WOUNDS             , 3 => Decay
CLERIC_CAUSE_SERIOUS_WOUNDS            , 4 => Decay
CLERIC_POISON                          , 4 => Decay
CLERIC_CAUSE_CRITICAL_WOUNDS           , 5 => Decay
CLERIC_MASS_CAUSE_LIGHT_WOUNDS         , 5 => Decay  //SR accounted for
CLERIC_SLAY_LIVING                     , 5 => Decay
CLERIC_HARM                            , 6 => Decay
CLERIC_DOLOROUS_DECAY                  , 6 => Decay
CLERIC_WITHER                          , 7 => Decay
CLERIC_DESTRUCTION                     , 7 => Decay

//  "Protection"
CLERIC_PROTECT_FROM_EVIL               , 1 => Protection
CLERIC_ARMOR_OF_FAITH                  , 1 => Protection
CLERIC_SANCTUARY                       , 1 => Protection
CLERIC_RESIST_FIRE_AND_COLD            , 2 => Protection
//B_CLERIC_SLOW_POISON                 , 2 => Protection  //B_Spells protection from poison/disease
CLERIC_SPIRITUAL_CLARITY               , 3 => Protection
CLERIC_FAVOR_OF_ILMATER                , 3 => Protection
CLERIC_PROTECTION_FROM_EVIL_10_FOOT    , 4 => Protection
CLERIC_WALL_OF_MOONLIGHT               , 4 => Protection
//SR_CLERIC_REPULSE_UNDEAD             , 5 => Protection // SR repulsion
CLERIC_MAGIC_RESISTANCE                , 5 => Protection
CLERIC_PHYSICAL_MIRROR                 , 6 => Protection
CLERIC_SHIELD_OF_THE_ARCHONS           , 7 => Protection
CLERIC_GREATER_SHIELD_OF_LATHANDER     , 7 => Protection

//  "Combat"
CLERIC_HAND_OF_CARNAGE                 , 1 => Combat
CLERIC_MAGIC_WEAPON                    , 1 => Combat
CLERIC_ALICORN_LANCE                   , 2 => Combat
CLERIC_SPIRITUAL_HAMMER                , 2 => Combat
//Forced match                         , 2 => Combat //NEW SPELL
CLERIC_DRAW_UPON_HOLY_MIGHT            , 3 => Combat
CLERIC_HOLY_SMITE                      , 3 => Combat
CLERIC_UNHOLY_BLIGHT                   , 3 => Combat
CLERIC_HOLY_POWER                      , 3 => Combat
CLERIC_RIGHTEOUS_MAGIC                 , 5 => Combat
CLERIC_BLADE_BARRIER                   , 6 => Combat
CLERIC_BOLT_OF_GLORY                   , 6 => Combat
CLERIC_SPIRITUAL_WRATH                 , 6 => Combat

//  "Travelers"
b_w101                                 , 1 => Travelers // NEW SPELL  Expeditious Retreat
//Liberation                           , 1 => Travelers // NEW SPELL  (save to remove hold/charm like effects)
CLERIC_REMOVE_PARALYSIS                , 2 => Travelers
//Lighten Load                         , 2 => Travelers //Creates a temporary bag of holding that lasts for 8 hours.  Warning! Empty before duration ends.  Only 1 spell of this kind can be active at any given time.  (MAYBE dup objects and replacing with 1/2 weight replacements p375) 
//Longstrider                          , 3 => Travelers // NEW SPELL  (2x move 8 hr; not in combat)
CLERIC_FREE_ACTION                     , 3 => Travelers
WIZARD_KNOCK                           , 3 => Travelers
//Priest Wiz eye type thing            , 4 => Travelers // NEW SPELL (as wiz)
//Dimensional Jump                     , 4 => Travelers // NEW SPELL (as wiz)
CLERIC_UNFAILING_ENDURANCE             , 4 => Travelers
//Clear the Path                       , 5 => Travelers // NEW SPELL p122 Constantly Dispel spells like web and entangle over a period of time (remove traps possible???) 
//Helping Hand                         , 5 => Travelers // NEW SPELL Creates a 'hand' that can perform thief duties or carry load (by opening a store).  Cannot fight or do anything combat related.                     
WIZARD_TELEPORT_FIELD                  , 6 => Travelers //appropriate???

//  "Divination"
WIZARD_INFRAVISION                     , 1 => Divination // SR true strike no need to change
CLERIC_DETECT_EVIL                     , 1 => Divination
CLERIC_FIND_TRAPS                      , 2 => Divination
CLERIC_KNOW_ALIGNMENT                  , 2 => Divination // SR know opponent no need to change
WIZARD_CLAIRVOYANCE                    , 2 => Divination
CLERIC_FAR_SIGHT                       , 4 => Divination
WIZARD_DETECT_ILLUSION                 , 4 => Divination
WIZARD_ORACLE                          , 5 => Divination
//Foresight                            , 5 => Divination //NEW SPELL 1 round cast, lasts 1 hour, +2 AC, saves, immune to backstab, +2 bonus to weapon and casting speed caster only
CLERIC_TRUE_SIGHT                      , 6 => Divination
WIZARD_CONTINGENCY                     , 7 => Divination

//  "Wards"
CLERIC_SPIRIT_WARD                     , 1 => Wards     // modify to work against all planar creatures, maybe undead too?
CLERIC_SILENCE_15_FOOT                 , 2 => Wards
CLERIC_GLYPH_OF_WARDING                , 3 => Wards
CLERIC_INVISIBILITY_PURGE              , 3 => Wards
//Thief's Lament                       , 4 => Wards //NEW SPELL (creates an 'imaginary' trap, doing 1d8 non-lethal dam/2 lev
CLERIC_SHIELD_OF_LATHANDER             , 5 => Wards
CLERIC_UNDEAD_WARD                     , 5 => Wards
CLERIC_SPIRITUAL_LOCK                  , 6 => Wards
CLERIC_SYMBOL_FEAR                     , 6 => Wards // SR symbol weakness no need to change
CLERIC_SYMBOL_OF_HOPELESSNESS          , 6 => Wards
CLERIC_SYMBOL_DEATH                    , 7 => Wards
CLERIC_SYMBOL_OF_PAIN                  , 7 => Wards
CLERIC_SYMBOL_STUN                     , 7 => Wards

//  "Thought"
CLERIC_COMMAND                         , 1 => Thought
//Impart knowledge                     , 2 => Thought //Give a proficiency p347
CLERIC_FORBID                          , 2 => Thought
//Iron Mind                            , 2 => Thought  //NEW SPELL As wiz spell
CLERIC_DICTATE                         , 3 => Thought
//Agonizing rebuke                     , 3 => Thought //NEW SPELL Source???? Cre that hits caster suffers magic damage if no save
CLERIC_MENTAL_DOMINATION               , 4 => Thought
//Forget                               , 4 => Thought //NEW SPELL Target forgets a spell or 2
//Impgrenatable Mind                   , 4 => Thought //NEW SPELL +4 saves vs. spell, save where no save allowed (doable? relevant?) 2 turn duration p349
CLERIC_GREATER_COMMAND                 , 5 => Thought
//Mind Sight                           , 5 => Thought //NEW SPELL as wiz spell
WIZARD_FEEBLEMIND                      , 6 => Thought
//Disbelief                            , 6 => Thought //NEW SPELL p208.  Caster gains prot vs. all creatures, but cannot target other creatues with spells/abilities (??)
CLERIC_IMPERVIOUS_SANCTITY_OF_MIND     , 7 => Thought

//  "Charm"
CLERIC_DOOM                            , 1 => Charm
CLERIC_REMOVE_FEAR                     , 1 => Charm
//Vigil                                , 1 => Charm // NEW SPELL p.20 no Exhaustion 1 hour, immune to sleep effects
CLERIC_ENTHRALL                        , 2 => Charm
//Compassion                           , 2 => Charm // NEW SPELL
//Bliss                                , 2 => Charm // NEW SPELL p76 sim to waves of pain
//Attraction                           , 2 => Charm // NEW SPELL p 44 Like Friends
CLERIC_CHARM_PERSON                    , 2 => Charm
CLERIC_HOLD_PERSON                     , 3 => Charm
CLERIC_CLOAK_OF_FEAR                   , 3 => Charm
b_w427                                 , 4 => Charm  //Emotion: Courage
b_w428                                 , 4 => Charm  //Emotion: Fear
b_w429                                 , 4 => Charm  //Emotion: Hope
//Bad Medicine                         , 4 => Charm //NEW SPELL p52
CLERIC_NATURE_BEAUTY                   , 7 => Charm

//  "Law"
//Calm                                 , 1 => Law //NEW SPELL Target saves to have fear and other emotion spells removed
CLERIC_CASTIGATE                       , 2 => Law    // NEW SPELL http://www.d20pfsrd.com/magic/all-spells/c/castigate single target fear
//Uncertainty                          , 2 => Law    // NEW SPELL p22 Speed/weapon/casting/movement penalty
CLERIC_STRENGTH_OF_ONE                 , 3 => Law
CLERIC_RIGID_THINKING                  , 3 => Law  //sr accounted for
CLERIC_DEFENSIVE_HARMONY               , 4 => Law
//Still Mind                           , 5 => Law  // NEW SPELL Remove and protect against Fear, other emotion spells and charm/dominate effects
CLERIC_CHAMPIONS_STRENGTH              , 5 => Law
//Rebuke                               , 5 => Law // NEW SPELL http://www.d20pfsrd.com/magic/all-spells/r/rebuke
//Dispel Chaos                         , 5 => Law // NEW SPELL Dispels chaos inducing spells (confusion, etc.)
//Shield of Law                        , 5 => Law // NEW SPELL http://pathfinder.d20srd.org/coreRulebook/spells/shieldOfLaw.html#shield-of-law Not just effective vs. chaotic creatures

//  "Chaos"
//Berserk , 1 => Chaos // NEW SPELL Touch a creature to instill a berserker rage,like the berserk ability
//Chaos Ward                           , 1 => Chaos // NEW SPELL p111
CLERIC_SHATTER                         , 2 => Chaos
//Hideous Laughter                     , 2 => Chaos // NEW SPELL wiz p918
CLERIC_MISCAST_MAGIC                   , 3 => Chaos
CLERIC_BLOOD_RAGE                      , 4 => Chaos
CLERIC_CHAOTIC_COMMANDS                , 5 => Chaos
CLERIC_ENTROPY_SHIELD                  , 6 => Chaos
CLERIC_CONFUSION                       , 6 => Chaos
//Havoc ,7 => Chaos //NEW SPELL Creates a vortex around the caster.  Enemies are damaged and can be knocked back p74 pfrpg
//Chain Madness                        , 7 => Chaos //NEW SPELL Confusion but like chain lightning p108

//  "Animal"
CLERIC_ANIMAL_EYES                     , 1 => Animal
CLERIC_HOLD_ANIMAL                     , 1 => Animal
//CLERIC_ANIMAL_SUMMONING_SR_LEVEL_1   , 1 => Animal  // SR (present and future versions) accounted for
//CLERIC_ANIMAL_SUMMONING_SR_LEVEL_2   , 2 => Animal // SR (present and future versions) accounted for
CLERIC_BEAST_CLAW                      , 2 => Animal   //SR accounted for
//CLERIC_ANIMAL_SUMMONING_SR_LEVEL_3   , 3 => Animal // SR (present and future versions) accounted for
CLERIC_MAGIC_FANG                      , 3 => Animal    // SR (present and future versions) accounted for
CLERIC_SUMMON_INSECTS                  , 3 => Animal
CLERIC_FERAL_INSTINCT                  , 3 => Animal
CLERIC_ANIMAL_SUMMONING_1              , 4 => Animal
CLERIC_GIANT_INSECT                    , 4 => Animal
CLERIC_ANIMAL_SUMMONING_2              , 5 => Animal
CLERIC_INSECT_PLAGUE                   , 5 => Animal
CLERIC_ANIMAL_RAGE                     , 5 => Animal
CLERIC_ANIMAL_SUMMONING_3              , 6 => Animal
CLERIC_CONJURE_ANIMALS                 , 6 => Animal
CLERIC_CREEPING_DOOM                   , 7 => Animal
//CLERIC_ANIMAL_SUMMONING_SR_7         , 7 => Animal  // SR (present and future versions) accounted for

//  "Plant"
CLERIC_ENTANGLE                        , 1 => Plant
CLERIC_SHILLELAGH                      , 1 => Plant
CLERIC_GOODBERRY                       , 1 => Plant //Disable if SR installed
//SR_CLERIC_GOODBERRY_DRUID_VERSION    , 2 => Plant //SR version- Enable if SR installed
CLERIC_BARKSKIN                        , 2 => Plant
CLERIC_THORN_SPRAY                     , 3 => Plant
CLERIC_MOLD_TOUCH                      , 3 => Plant
CLERIC_SNARE                           , 3 => Plant
CLERIC_SPIKE_GROWTH                    , 4 => Plant  //SR accounted for
CLERIC_CALL_WOODLAND_BEINGS            , 5 => Plant
CLERIC_NATURES_WRATH                   , 6 => Plant
d5pr601 /*nature's wrath*/             , 6 => Plant
CLERIC_ASSASSIN_VINES                  , 6 => Plant
CLERIC_STALKER                         , 7 => Plant

//  "Elemental Earth"
CLERIC_MAGIC_STONE                     , 1 => Earth
CLERIC_CAMOUFLAGE                      , 1 => Earth
//Heat Metal                           , 2 => Earth //NEW SPELL p328
CLERIC_STONE_FIST                      , 3 => Earth
CLERIC_SPIKE_STONES                    , 4 => Earth
CLERIC_STAR_METAL_CUDGEL               , 4 => Earth
CLERIC_IRONSKIN                        , 5 => Earth
WIZARD_STONE_TO_FLESH                  , 5 => Earth
CLERIC_CONJURE_EARTH_ELEMENTAL         , 6 => Earth
WIZARD_FLESH_TO_STONE                  , 6 => Earth
CLERIC_EARTHQUAKE                      , 7 => Earth
//Animate Rock                         , 7 => Earth //NEW SPELL 'creature' rock that can attack for caster) P36

//  "Elemental Air"
//SR_CLERIC_OBSCURING_MIST             , 1 => Air // Sr SPELL
// Whispering wind                     , 1 => Air // NEW SPELL as aud glammer
WIZARD_STINKING_CLOUD                  , 2 => Air
CLERIC_ZONE_OF_SWEET_AIR               , 3 => Air //fine with SR
//Gaseous form                         , 4 => Air // NEW SPELL http://www.d20pfsrd.com/magic/all-spells/g/gaseous-form no attack, slow move, almost invulnerable, wind spells push
//Adaption                             , 4 => Air //NEW SPELL immune to poison/clouds p
CLERIC_CLOUD_OF_PESTILENCE             , 5 => Air
CLERIC_WHIRLWIND                       , 5 => Air
CLERIC_AERIAL_SERVANT                  , 6 => Air
//winds of vengeance                   , 7 => Air  // NEW SPELL http://www.d20pfsrd.com/magic/all-spells/w/winds-of-vengeance

//  "Elemental Water"
CLERIC_FROST_FINGERS                   , 1 => Water
CLERIC_WATERY_FIST                     , 2 => Water
CLERIC_ICE_BLADE                       , 2 => Water
b_w204                                 , 2 => Water //Snowball Swarm
CLERIC_CLOUDBURST                      , 3 => Water
b_w327                                 , 3 => Water   //icelance
CLERIC_SMASHING_WAVE                   , 4 => Water
b_w432                                 , 4 => Water //v sphere
WIZARD_ICE_STORM                       , 5 => Water
CLERIC_MIST_OF_ELDATH                  , 6 => Water
CLERIC_CONJURE_WATER_ELEMENTAL         , 6 => Water
b_w724                                 , 7 => Water  //acid storm

//  "Elemental Fire"
WIZARD_BURNING_HANDS                   , 1 => Fire
CLERIC_FLAME_BLADE                     , 2 => Fire
//CLERIC_FLAME_SPHERE                  , 2 => Fire //Summons a 'creature' with fire elem anim, any creature within 5' save vs. breath or take x dam
CLERIC_PROTECTION_FROM_FIRE            , 3 => Fire
CLERIC_PRODUCE_FIRE                    , 4 => Fire   //SR accounted for
//CLERIC_WALL_Of_FIRE                  , 4 => Fire   //NEW SPELL   AMIM IN IWD2
CLERIC_FLAME_STRIKE                    , 5 => Fire
WIZARD_FIRE_SHIELD_RED                 , 5 => Fire
CLERIC_CONJURE_FIRE_ELEMENTAL          , 6 => Fire
CLERIC_FIRE_SEEDS                      , 6 => Fire
CLERIC_FIRE_STORM                      , 7 => Fire
//WIZARD_INCENDIARY_CLOUD                , 7 => Fire //QUEST???

//  "Sun"
CLERIC_SUNSCORCH                       , 1 => Sun
//SR_CLERIC_FAERIE_FIRE                , 1 => Sun // Enable in SR
//Blinding Ray                         , 2 => Sun // NEW SPELL
CLERIC_MOONBLADE                       , 3 => Sun
//Heat Exhaustion                      , 3 => Sun //NEW SPELL p327
CLERIC_WALL_OF_MOONLIGHT               , 4 => Sun
//CLERIC_BLESSED_WARMTH                 , 4 => Sun  //NEW SPELL Protections vs. cold and heat p75
WIZARD_SUN_FIRE                        , 5 => Sun  //
CLERIC_FALSE_DAWN                      , 6 => Sun
CLERIC_SOL_SEARING_ORB                 , 6 => Sun
CLERIC_SUNRAY                          , 7 => Sun
//CLERIC_SUNBEAM                       , 7 => Sun // NEW SPELL like MMM but 1x/level http://pathfinder.d20srd.org/coreRulebook/spells/sunbeam.html#sunbeam

//  "Shadow"
b_w206                                 , 2 => Shadow  //Blindness (and no conflicts with SR)
CLERIC_CLOAK_DARKNESS                  , 3 => Shadow
b_w426                                 , 4 => Shadow  //Shadow Monsters
WIZARD_PHANTOM_BLADE                   , 4 => Shadow
WIZARD_SHADOW_DOOR                     , 4 => Shadow
d5sh501 /*SR summon shadows*/          , 5 => Shadow
B_SSTEP /*shadowstep*/                 , 5 => Shadow
B_W629                                 , 6 => Shadow //Shades
CLERIC_PIXIE_DUST                      , 6 => Shadow
WIZARD_POWER_WORD_BLIND                , 7 => Shadow

//  "Weather"
CLERIC_STORM_SHELL                     , 3 => Weather
CLERIC_CALL_LIGHTNING                  , 3 => Weather
CLERIC_PROTECTION_FROM_LIGHTNING       , 4 => Weather
CLERIC_STATIC_CHARGE                   , 4 => Weather
CLERIC_STORMWALL                       , 4 => Weather
WIZARD_ICE_STORM                       , 5 => Weather
WIZARD_CHAIN_LIGHTNING                 , 6 => Weather
//Storm of Vengeance                    , 7 => Weather //NEW SPELL  http://www.d20srd.org/srd/spells/stormOfVengeance.htm

//  "Astral"
CLERIC_WRITHING_FOG                    , 2 => Astral
CLERIC_SPIRIT_FIRE                     , 3 => Astral
CLERIC_RECALL_SPIRIT                   , 5 => Astral
Grammarsalad commented 5 years ago

Alts to Astral

//  "Time"
//Hesitate                    , 1 => Time // NEW SPELL pen to weapon/casting speed 1 target
//Accelerate Healing                     , 3 => Time
WIZARD_SLOW                     , 3 => Time
WIZARD_HASTE                     , 3 => Time