Urdlen's priests wage an unending war on communities of the Forgotten Folk, particularly the clergies of the other gnome gods. When not hunting other creatures, members of the priesthood work to steal, deface, or destroy objects of value, particularly gems and works of art. They share their lord's love for evil and deadly pranks directed against all living creatures, including plants, and especially gnomes. Priests must satisfy Urdlen first, so he does not come for them, then do what they want to do. They believe existence is a cosmic joke before death, the truth behind it all, comes at Urdlen's claws. Sharing the cruel ironies and harsh humor of existence with others is only kind, for it helps to toughen them for what is coming in the end.
Cleric/Thief
Alignment: Any evil
Race: Gnome
Weapons: As Thief
Armor: Any
Shield: Any
Turn Undead:Yes (perhaps at a lesser lvl)
Ability Scores: Min Wis & Dex per cleric and thief, PLUS Min Con 13, Max Chr 12
Primary Focus: Chaos (if that gets added as a possibility-maybe earth otherwise)
Major:Dread, Affliction, Deception, Earth, Death, Destruction
Minor: Fire, Knowledge, War, Thought, Shadow
Special: 1st lvl 1st lvl Blindness/1/day
3rd lvl Blur 1/day
5th lvl Stinking Cloud1/day
10th lvl Feeblemind 1/day
15th lvl Abi-Dalzim's Horrid Wilting 1/day
Just a rough idea. Combo of a couple different builds out there melded with FnP
Bloodstalker of Urdlen
Urdlen's priests wage an unending war on communities of the Forgotten Folk, particularly the clergies of the other gnome gods. When not hunting other creatures, members of the priesthood work to steal, deface, or destroy objects of value, particularly gems and works of art. They share their lord's love for evil and deadly pranks directed against all living creatures, including plants, and especially gnomes. Priests must satisfy Urdlen first, so he does not come for them, then do what they want to do. They believe existence is a cosmic joke before death, the truth behind it all, comes at Urdlen's claws. Sharing the cruel ironies and harsh humor of existence with others is only kind, for it helps to toughen them for what is coming in the end.
Cleric/Thief
Alignment: Any evil Race: Gnome Weapons: As Thief Armor: Any Shield: Any Turn Undead:Yes (perhaps at a lesser lvl)
Ability Scores: Min Wis & Dex per cleric and thief, PLUS Min Con 13, Max Chr 12
Primary Focus: Chaos (if that gets added as a possibility-maybe earth otherwise) Major:Dread, Affliction, Deception, Earth, Death, Destruction Minor: Fire, Knowledge, War, Thought, Shadow
Special: 1st lvl 1st lvl Blindness/1/day 3rd lvl Blur 1/day 5th lvl Stinking Cloud1/day 10th lvl Feeblemind 1/day 15th lvl Abi-Dalzim's Horrid Wilting 1/day Just a rough idea. Combo of a couple different builds out there melded with FnP