Change List:
=> Added Architect into my CAC Framework
-> currently only the very basic Functions: Building and Extending
-> Also the Architect transfers all Stuff needed by the Manager to the completed Station when done to reduce commissioning Time
-> Repair, Upgrades and Undeploy will follow.
=> Manager is responsible for acquiring Build Materials on a CV, and when he works on a Station he will also look for Build Materials on an attached CV, but with low priority
=> Added Fallback Trade Searches to Captains in case a reserved Trad is not available anymore
=> Added buy/sell type to reservations (4.0 addition)
=> Added Subordinate Ships restocking Drones (functionality still needs refinement/drastic changes)
=> Added Drone Transfer Functionality (currently only used internally on Station (part) completion)
=> Fixed Bug that a Cluster Range is not properly recognized as Mining Range
=> Added Option to make Mining always highest Priority (UI elements missing? )
=> Changed: now properly recognizes directly set Prices on a Station (4.0 Addition)
=> Re-Introducing Zone Trade in a non-blocking Mannner (Needs Testing!)
=> Changed Boosting Script to account for change in 4.0
=> Added Transfer Standby Personal to CV (and Manager as Active one)
=> Russian Translation added (May be incomplete because not all Text has been put to the language file yet)
=> some internal Changes in Variable Names
=> Removed some unused legacy stuff
=> many unlisted small Bugfixes i dont remember
Change List: => Added Architect into my CAC Framework -> currently only the very basic Functions: Building and Extending -> Also the Architect transfers all Stuff needed by the Manager to the completed Station when done to reduce commissioning Time -> Repair, Upgrades and Undeploy will follow. => Manager is responsible for acquiring Build Materials on a CV, and when he works on a Station he will also look for Build Materials on an attached CV, but with low priority => Added Fallback Trade Searches to Captains in case a reserved Trad is not available anymore => Added buy/sell type to reservations (4.0 addition) => Added Subordinate Ships restocking Drones (functionality still needs refinement/drastic changes) => Added Drone Transfer Functionality (currently only used internally on Station (part) completion) => Fixed Bug that a Cluster Range is not properly recognized as Mining Range => Added Option to make Mining always highest Priority (UI elements missing? ) => Changed: now properly recognizes directly set Prices on a Station (4.0 Addition) => Re-Introducing Zone Trade in a non-blocking Mannner (Needs Testing!) => Changed Boosting Script to account for change in 4.0 => Added Transfer Standby Personal to CV (and Manager as Active one) => Russian Translation added (May be incomplete because not all Text has been put to the language file yet) => some internal Changes in Variable Names => Removed some unused legacy stuff => many unlisted small Bugfixes i dont remember